Cycle wheel
One turn = one full cycle. Each ring is an instrument, placed in real time, so you can see where loops cross and where they land together.
One turn = one full cycle. Each ring is an instrument, placed in real time, so you can see where loops cross and where they land together.
The whole cycle laid flat on a common grid. Outlined marks are where each instrument's own loop starts over.
Click a box for a hit · Shift-click for an accenttap again for an accent, once more to clear · Space plays and stops
Steps is how many boxes the loop has. Grid sets how long each box lasts.
Over is the loop's length in beats — type it directly (3.5 or 7/2) to spread the steps evenly across that span. That's how you get 5 over 4 or 3 over 2.
Feel adds human timing and velocity drift. Room is how much space the kit sits in.